This is just an excuse to showcase a title that is impressing me visually as well aurally. I’ve been a big fan of Hideo Kojima‘s Metal Gear franchise for a very long time because of his well-executed cinematography.
In this latest game from the geniuses at Konami, newbie composer Ludvig Forssell has been given the huge task of succeeding the great HGW. How does he do? OK, actually.
It’s only a ten minute video so it’s difficult to gauge how well he can perform over the course of the entire dramatic piece, but I pray he does well.
I actually Googled Ludvig but barely came up with anything he’s done previously except work on an obscure Japanese game (also by Konami) and his MySpace page. Check them out when you get the chance.
Many of you have already seen the video below but I thought I’d share it again because I LOVE it.
Obviously, what I love the most is how the music plays a vital role in conveying the emotional atmosphere of the scene which I think the developers at Quantic Dream are brilliant at. Their previous title, Heavy Rain, was well endowed with moody orchestral music and I see their efforts in a very inspiring light.
I think it would be great if Kara made it as a full-fledged title, but I expect that this is all we’ll see of the character. I have every confidence that David Cage and Quantic will announce something amazing at E3 next week.
Hi family, friends and fans.
As some of you may know, I’ve decided to forget about singing and making pop songs so that I can focus on my true passion of creating musical scores. I’m a big fan of Harry Gregson-Williams and Hans Zimmer so their influence may show through a little in the works that I want to share with you.
Below is a collection of my most recent work which have all been airlifted from my youtube channel. Please take your time to peruse my wares and offer any suggestions, critiques or comments below. Your feedback is truly appreciated.
This is a short film that a couple of friends of mine submitted to Virgin Media Shorts last year. It originally had no music and was just ambient sound. After buttering me up to do the track for the footage recently, this is what I came up with…
From a couple of years ago.